About Dan Wild ("Colgruv")
I'm a "T-shaped" interactive developer with both a visual flair and a fully developed problem-solving instinct. I am perhaps at my best researching new technologies in a prototyping capacity or to integrate them into an existing tech stack, but I also excel at enhancing development processes for developers, designers, and artists alike. Having earned both a bachelors and masters degree in game design & development, my approach to software is essentially team-oriented; I make every effort to account for roles other than my own and promote synergy between them.!